using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using WindowsPhoneGame1.Shapes;
using Microsoft.Xna.Framework.Graphics;

namespace WindowsPhoneGame1.LevelItems
{
    public class FlagItem : LevelItem
    {
        public FlagItem(Shapes.PointF position, Shape collisionShape, Texture2D texture)
            : base(position, collisionShape, texture)
        {
        }
    }
}
